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[Game Programgamebook2

Description: (Apress).Net.Game.Programming.With.Directx.9.0-(Apress). Net.Game.Programming.With.D irectx.9.0
Platform: | Size: 1241088 | Author: 李天 | Hits:

[Game Programracex_src

Description: 一个2D的赛车游戏 在VC下运行 开发库DIRECTX8.1以上-a 2D racing game in the VC development libraries run over DIRECTX8.1
Platform: | Size: 3555328 | Author: 赵章淳 | Hits:

[Game ProgramDonuts4

Description: 3D游戏开发 面包圈大战 开发库DIRECTX8.1以上 开发环境VC-3D game development bread lap battle over development libraries DIRECTX8.1 development environment VC
Platform: | Size: 2639872 | Author: 赵章淳 | Hits:

[Game EngineLid7

Description: DIRECTX3D图象游戏编程代码示例createdevice等-DIRECTX3D images game programming code examples createdevice etc.
Platform: | Size: 346112 | Author: gjw | Hits:

[Other Gamesracecar

Description: 一款非常经典的3D赛车游戏,从一个老外的个人网站上得到的,绝对值得收藏,和极品飞车的效果差不多,直接就可编译成功,无任何三方控件-one of the very classic 3D racing game, from a foreigner's personal website to be, definitely worth collecting, and the effect of Need for Speed almost directly compiler can be successful without any tripartite Control
Platform: | Size: 780288 | Author: 小强 | Hits:

[DirextXGameProgramming

Description: 游戏编程,directX,C++,Windows all in one 做学习参考非常不错,希望对大家有帮助-game programming, directX, C, Windows do all in one study reference very good, and I hope to be helpful
Platform: | Size: 7026688 | Author: 阿顺 | Hits:

[DirextXwarplane

Description: 基于DirectX编写的一个飞机游戏源码,实现了导弹的跟踪,是学习C++ DX游戏编程的好例子!-prepared by an aircraft source games to achieve the missile tracking, learning C programming DX game a good example!
Platform: | Size: 210944 | Author: | Hits:

[Other3DGameProgrammingwithDirectX9.0

Description: 介绍使用VC+Directx9做3D游戏开发的书籍,写得还是相当不错的,还可以帮你补补数学知识,只是是英文的!-Directx9 VC on the use of 3D game developers to do the books, written or fairly good, also can help you constantly mathematical knowledge, the only English!
Platform: | Size: 4361216 | Author: penbin123 | Hits:

[DirextXbaseD3D20

Description: 关于一个基于directx 3d的游戏,界面时尚新颖,可控参考。-based on a DirectX 3d game, stylish new interface, controllable reference.
Platform: | Size: 1477632 | Author: 上面 | Hits:

[Other Gamessmall_rpg_netGame_ver1.0

Description: 这是一个服务端/客户端模式的网络游戏,可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。-This is a server/client model of online games, can connect multi-player, even the most number of players as to the configuration of the computer which 1,10. According to Andre LaMothe master of the game DirectX RPG Game Program ming organization works.
Platform: | Size: 1644544 | Author: 关俊宇 | Hits:

[Books(Apress).Net.Game.Programming.With.Directx.9.0.(20

Description: c语言的入门教材,非常好,我看了之后感觉受益非浅.-c language primer, a very good feeling after I read a great benefit.
Platform: | Size: 1241088 | Author: | Hits:

[Game ProgramD3D9Cartoon

Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。 所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。 顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。 那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
Platform: | Size: 662528 | Author: 倪明 | Hits:

[ActiveX/DCOM/ATLATL_DirectX

Description: ATL写的基于DirectX的游戏引擎,C++编写,使用Visual C++ 6.0环境编写。-ATL was based on the game engine DirectX, C preparation, using Visual C 6.0 preparation of the environment.
Platform: | Size: 372736 | Author: 凡高 | Hits:

[DirextXDirectX3D

Description: DirectX游戏编程-----3D机器人模型-DirectX 3D game programming robot model-----
Platform: | Size: 635904 | Author: lin | Hits:

[Other Games3D_Tank

Description: 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
Platform: | Size: 451584 | Author: 小刘 | Hits:

[OtherGamer

Description: 欢迎使用月影飞狐游戏修改器--内存修改 v1.0 (目前只支持 win 2k/xp/2003 系统) 本程序包含3个可执行文件, Gamer.exe Gamerdll.dll GameRun.exe .Gamer.exe的源 代码在Gamer目录下,Gamerdll.dll的源代码在Gamerdll目录下,GameRun.exe的源代码在GameRun 目录下,其中Gamer.exe为主程序文件,Gamerdll.dll是动态连接库,GameRun.exe为游戏自修改补 丁,支持游戏Directx模式下直接弹出,热键是小键盘的 * 键,对于不能在directx模式下弹出的游戏, 可以按小键盘的 - 键弹出主程序界面,然后选择游戏进程进行修改.在源代码目录中.rap文件为 RadAsm集成开发环境的工程文件. 程序使用 100% Win32 汇编语言程序设计,3个执行文件合起来才42K的大小,共4451行汇编源 代码(不算资源文件). 月影飞狐游戏修改器以windows进程和线程环境知识为基础,以完全独创的搜索算法为 手段,其中使用了PE(可执行文件)文件结构,windows结构化异常处理(SEH)技术,使得其搜索 速度和金山公司的金山游侠相差无几,而且搜索的精度高于金山游侠,支持模糊搜索,可以生成 游戏自修改补丁程序. 目前月影飞狐游戏修改器已经在星际争霸等游戏上测试通过.但在内存占用超过100M的游戏 中不够稳定. -welcomed the use of video on flying fox-game changes-- changes v1.0 memory (currently only supports the win 2k/x p/2003 system) the procedures contained three executable files, Gamer.exe Gamerdll.dll GameRun.exe. Gamer.e xe in the source code directory Gamer, Gamerdll.dll the source code in Gamerdll directory, GameRun.exe the source code in GameRun directory, which Gamer.exe main program file Gamerdll.dll is a dynamic link library, GameRun.exe game since patches, support DirectX games directly pop mode, hotkey is a small keyboard* key, not pop DirectX mode of the game, according to the small keyboard-key pop main program interface, then the process of selecting the game changes. the source code directory. rap document RadAsm Integrated Development Environment works documents. procedure
Platform: | Size: 272384 | Author: vro0 | Hits:

[BooksDirectX9_c

Description: DirectX9.0的基础入门教程。 DirectX9。0的理论教材。-DirectX 9.0 basis Directory entry. DirectX9. 0 theoretical teaching.
Platform: | Size: 11254784 | Author: 刘扑 | Hits:

[Documentsd3d9_game_programing

Description: 使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0 原著: Frank D. Luna -use dx9 game programming doc------ Introduction to 3D Game Programming with DirectX 9.0 works : Frank D. Luna
Platform: | Size: 283648 | Author: | Hits:

[DocumentsDirectX_Programing

Description: DirectX编程技术---想学d3d及游戏编程的初学者必读-DirectX programming technology-- like the D3D and game programming beginners required reading!
Platform: | Size: 9216 | Author: weiguian | Hits:

[OtherAppendixACode

Description: Introduction to 3D Game Programming with DirectX 9.0中的程序代码1-Introduction to 3D Game Programming with D irectX 9.0 of a program code
Platform: | Size: 2048 | Author: kin | Hits:
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